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Engineering Animation

April 7th, 2017

Scooby-Doo: Mystery of the Fun Park Phantom, a game in 1999 for the PC developed by Engineering Animation, Inc. (EAI) and published by SouthPeak Interactive. The game was developed for Microsoft Windows. Scooby-Doo: Classic Creep Capers, a 2000 console game developed by THQ for the Nintendo 64 and Game Boy Color. Scooby-Doo and the Cyber Chase, video game produced by THQ. Scooby-Doo! Night of 100 Frights, a 2002 console game developed by THQ. Scooby-Doo, a 2002 game based on the film with real actors, developed by THQ for the Game Boy Advance. It had a sequel, Scooby-Doo 2: Monsters Unleashed, released in 2004.

Scooby-Doo: Mystery Mayhem, a 2004 console game developed by A2M and published by THQ. Scooby-Doo! Unmasked, a 2005 console game developed by THQ. Scooby-Doo! Mystery Adventures, created in 2000 by the Learning Company, is a CD-ROM for Windows. It contains 3 different versions: Scooby-Doo Showdown in Ghost Town, Scooby-Doo Phantom of the Knight and Scooby-Doo Jinx at the Sphinx. Scooby-Doo! First Frights, a 2009 video game, developed by Torus Games and released by Warner Bros.. Interactive Entertainment, for the Wii, Nintendo DS and PS2.

Scooby-Doo! and the Spooky Swamp, videogame released in 2010 by Torus Games and Warner Bros. Interactive Entertainment, for the same platforms as its predecessor. Scooby-Doo to ghosts and real monsters originally, Scooby-Doo was always confronted by ghosts and fake monsters, which were almost always be disguised people. However, in the 1980s, the 13 ghosts of Scooby-Doo series showed characters facing real monsters. The group worked for a real witch, which ordered them to recover the thirteen more terrifying real ghosts of the planet, which meant a rotation in the series. In the television movies, Scooby, Shaggy and Scrappy-Doo, dealt with real monsters and ghosts. In Scooby-Doo and the Boo brothers engaged in three friendly ghosts to stop a real ghost.


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